24.04.2024 | Full-time | Electronic ArtsResponsibilities Design, prototype and implement various in-game camera sequences within the provided schedule. Create augmented reality and indicator setups using inhouse visual scripting tools Follow direction and reference materials provided by producers, art directors and game designers
Uita-te mai târziu24.04.2024 | Full-time | Cluj-Napoca | BoschTechnologies. We develop state-of-the-art computer vision algorithms, art neural networks based on video sensors with the focus on traffic/driving/parking scenes understanding. Our activities cover a broad set of computer vision algorithmic methods and entire data-driven development loop ranging from data
Uita-te mai târziu24.04.2024 | Full-time | Electronic ArtsResponsibilities You will formulate and lead the product strategy for SimCity BuildIt, aligning it with the business objectives of Electronic Arts. Use qualitative and quantitative data and rigorous testing to guide product strategy and grow the business. You must also be able to forecast
Uita-te mai târziu23.04.2024 | Full-time | Electronic ArtsResponsibilities Design, prototype and implement various in-game camera sequences within the provided schedule. Create augmented reality and indicator setups using inhouse visual scripting tools Follow direction and reference materials provided by producers, art directors and game designers
Uita-te mai târziu24.04.2024 | Full-time | Electronic ArtsArts, the only limit is your tronic Arts Romania, a technology company and video game developer in Romania, brings together experienced individuals from diverse backgrounds with a shared experience inspiring the world to play. We prioritize your well-being with our great compensation
Uita-te mai târziu24.04.2024 | Full-time | Cluj-Napoca | Technische Universität WienImmediately (part-time from 30 hours per week with the option of full-time, permanent) with the following responsibilities. Your tasks Provision of server systems in the Linux area based on virtualization Optimization of these systems in terms of IT security and performance Implementation of state-of-the-art
Uita-te mai târziu24.04.2024 | Full-time | Electronic ArtsExperience with waterfall and agile development processes Experience developing a staged product plan, including the creation of user stories and deliverables Experience in UI/UX and Game Design is a bonus, not a requirement About Electronic Arts Everything we do is designed to inspire the world to play
Uita-te mai târziu24.04.2024 | Full-time | Electronic ArtsStandards and brand in pixel perfect format. Contribute to creative sessions, brainstorms, and mood board preparation. Partner with Experience Designers, Design Directors, Producers, Product & Content Managers, and Engineering to understand their goals, vision and requirements for a feature and support them
Uita-te mai târziu24.04.2024 | Full-time | Electronic ArtsMicroservices (REST APIs over HTTP). Unit/ Mock Testing (J-Unit, Mockito) Continuous Integration CI/CD (Jenkins or similar) Perforce/Git Apache Maven/Gradle Servers MySQL/SQL Basic Linux/shell commands. Experience with GCP (Google Cloud Platform) About Electronic Arts Everything we do is designed to inspire
Uita-te mai târziu24.04.2024 | Full-time | Flying BisonsWho are we? We’re currently recruiting an Art Director for FDC. We are part of part of Flying Bisons Group, specialising in photo and video content production. We collaborate with well-known brands such as HBO Max, Sizeer, 50style, Space Range, My To Sukces, and Glo. Do you know artists like Mata
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