14.06.2024 | Full-time | Electronic ArtsResponsibilities Design, prototype and implement various in-game camera sequences within the provided schedule. Create augmented reality and indicator setups using inhouse visual scripting tools Follow direction and reference materials provided by producers, art directors and game designers
Uita-te mai târziu14.06.2024 | Full-time | Electronic ArtsXbox One, PS5, Xbox Series S/X 1+ years of experience with graphics performance analysis, optimization, and associated tools such as PIX, RenderDoc, Razor 1+ years of experience with art and content pipelines and workflows 1+ years of experience investigating and optimizing low-level game engine code
Uita-te mai târziu14.06.2024 | Full-time | Electronic ArtsMicroservices (REST APIs over HTTP). Unit/ Mock Testing (J-Unit, Mockito) Continuous Integration CI/CD (Jenkins or similar) Perforce/Git Apache Maven/Gradle Servers MySQL/SQL Basic Linux/shell commands. Experience with GCP (Google Cloud Platform) About Electronic Arts Everything we do is designed to inspire
Uita-te mai târziu14.06.2024 | Full-time | Electronic ArtsAnd qualitative player insights. Collaborate with the Lead Producer and Directors from various departments, including engineering, art, animation, user experience, user research, quality assurance, and project management. Partner with team Leads and Development Directors (project & design managers) to prioritize
Uita-te mai târziu14.06.2024 | Full-time | Electronic ArtsResponsibilities Reporting to the Development Director, we are looking for a .NET Full-Stack Software Engineer with web development experience and a good understanding of C#/.NET and Single Page Application frameworks. You have experience in both designing and developing RESTful applications
Uita-te mai târziu14.06.2024 | Full-time | Electronic ArtsRequirements Experience with development methodologies including Agile. Solid experience with DevOps in a cloud environment, including automation experience and configuration as code. About Electronic Arts Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative
Uita-te mai târziu13.06.2024 | Full-time | Electronic ArtsContent to our players. Work with the quality verification team to ensure all content is at the expected quality standards. Work with other Producers to meet deadlines, targets and priority changes. Collaborate with Product Management and art teams to coordinate deliverables and ensure the highest quality
Uita-te mai târziu12.06.2024 | Full-time | Electronic ArtsSuch as the Atlassian toolchain Understand the value of a healthy work environment About Electronic Arts Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans
Uita-te mai târziu18.05.2024 | Full-time | Electronic ArtsAnd methodologies for automated software testing. Familiarity or understanding of the challenges behind building scalable distributed systems and have knowledge of common development practices. Previous experience with ML applications for Object Detection and Object Classification. About Electronic Arts Everything
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