06.06.2024 | Full-time | Electronic ArtsArts, the only limit is your Role Frostbite is EA's state-of-the-art multi-platform game development engine, powering games such as Battlefield, FIFA, Madden, Plants vs. Zombies, Need for Speed, Dragon Age, and Star Wars Battlefront II. In Romania, we are a software engineering group
Uita-te mai târziu06.06.2024 | Full-time | Electronic ArtsOn multiple platforms Communication ability that supports an open working environment regarding feedback A desire to improve visual quality together with art and design Stay up to date with latest and the greatest techniques in computer graphics Excellent debugging and multi-threading skills About Electronic
Uita-te mai târziu06.06.2024 | Full-time | Electronic ArtsOn multiple platforms Communication ability that supports an open working environment regarding feedback A desire to improve visual quality together with art and design Stay up to date with latest and the greatest techniques in computer graphics Excellent debugging and multi-threading skills About Electronic
Uita-te mai târziu06.06.2024 | Full-time | Electronic ArtsAnd opportunities to refuel in our cafeterias Expectations You will build working relationships with senior members of the development, production, and design teams that you will use to guide a higher quality player experience through tasks such as feature planning, analyzing internal data/player data, and feature
Uita-te mai târziu06.06.2024 | Full-time | Electronic ArtsThe business and lead conversations and quarterly planning with the Finance Department. Manage a team of game designers, product managers, and production specialists and foster a culture of collaboration, innovation, and continuous improvement. Develop a compelling product vision for SimCity BuildIt, guiding
Uita-te mai târziu06.06.2024 | Full-time | Electronic ArtsWill provide input to management team to assist decision-making; help assess project impact of available options. You will be a mentor for peers and junior quality designers, assisting with and
Uita-te mai târziu06.06.2024 | Full-time | Electronic ArtsPlan, including the creation of user stories and deliverables; Experience in UI/UX and Game Design is a bonus, not a requirement. About Electronic Arts Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring
Uita-te mai târziu06.06.2024 | Full-time | Electronic ArtsAgile methodologies • Experience in the software industry, preferably in SaaS or cloud-based products • Strong leadership skills and the ability to manage and mentor junior product managers About Electronic Arts Everything we do is designed to inspire the world to play. Through our cutting-edge games
Uita-te mai târziu06.06.2024 | Full-time | Electronic ArtsResponsibilities Develop core rendering features, engine components and tools. Research and implement rendering techniques. Create reusable and flexible rendering technologies. Write technical design specifications. Design, maintains, implements, tests and debugs code, pipelines and other
Uita-te mai târziu06.06.2024 | Full-time | Electronic ArtsAuthor and review technical design documents and API specifications detailing software requirements Maintain a suite of automated tests that validate the correctness of both the front and back end Qualifications Please note that you do not need to qualify for all requirements to be considered. We
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