27.04.2024 | Full-time | Electronic ArtsAnd opportunities to refuel in our cafeterias Expectations You will build working relationships with senior members of the development, production, and design teams that you will use to guide a higher quality player experience through tasks such as feature planning, analyzing internal data/player data, and feature
Uita-te mai târziu27.04.2024 | Full-time | Electronic ArtsWill provide input to management team to assist decision-making; help assess project impact of available options. You will be a mentor for peers and junior quality designers, assisting with and
Uita-te mai târziu27.04.2024 | Full-time | Electronic ArtsStandards and brand in pixel perfect format. Contribute to creative sessions, brainstorms, and mood board preparation. Partner with Experience Designers, Design Directors, Producers, Product & Content Managers, and Engineering to understand their goals, vision and requirements for a feature and support them
Uita-te mai târziu27.04.2024 | Full-time | Electronic ArtsMicroservices (REST APIs over HTTP). Unit/ Mock Testing (J-Unit, Mockito) Continuous Integration CI/CD (Jenkins or similar) Perforce/Git Apache Maven/Gradle Servers MySQL/SQL Basic Linux/shell commands. Experience with GCP (Google Cloud Platform) About Electronic Arts Everything we do is designed to inspire
Uita-te mai târziu27.04.2024 | Full-time | Electronic ArtsCI/CD (Jenkins or similar) Perforce/Git Apache Maven/Gradle Servers MySQL/SQL Basic Linux/shell commands. Experience with GCP (Google Cloud Platform) This is a Temporary 12-month contract position. About Electronic Arts Everything we do is designed to inspire the world to play. Through our cutting
Uita-te mai târziu26.04.2024 | Full-time | Electronic ArtsThe business and lead conversations and quarterly planning with the Finance Department. Manage a team of game designers, product managers, and production specialists and foster a culture of collaboration, innovation, and continuous improvement. Develop a compelling product vision for SimCity BuildIt, guiding
Uita-te mai târziu26.04.2024 | Full-time | Electronic ArtsTechniques. Experience with Agile methodologies for software development. About Electronic Arts Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players
Uita-te mai târziu26.04.2024 | Full-time | Electronic ArtsResponsibilities Partner with the Line Producer and Lead Producer to establish product goals, then with Designers to create features Opportunity to work with Analytics and Brand Marketing teams on qualitative and quantitative research You will oversee major features through development, and you
Uita-te mai târziu24.04.2024 | Full-time | Electronic ArtsResponsibilities Design, prototype and implement various in-game camera sequences within the provided schedule. Create augmented reality and indicator setups using inhouse visual scripting tools Follow direction and reference materials provided by producers, art directors and game designers
Uita-te mai târziu23.04.2024 | Full-time | Electronic ArtsResponsibilities Design, prototype and implement various in-game camera sequences within the provided schedule. Create augmented reality and indicator setups using inhouse visual scripting tools Follow direction and reference materials provided by producers, art directors and game designers
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