19.05.2024 | Full-time | Room 8 StudioRoom 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create
Uita-te mai târziu19.05.2024 | Full-time | Room 8 StudioRoom 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create
Uita-te mai târziu19.05.2024 | Full-time | Room 8 StudioRoom 8 Studio is an international art production and game development outsourcing company that provides external services worldwide! We are proud to work with seven of ten global publishers, including Activision, Nintendo, Ubisoft, Gameloft, EA, Xbox Game Studios, and others. Together, we create
Uita-te mai târziu19.05.2024 | Full-time | WargamingUnderstanding of creating realistic humans in videogames. Strong knowledge of creating topology for animation. Strong knowledge of a 3D modelling and texturing software and pipelines (Maya, Blender, Marvelous Designer, Zbrush, Substance Painter, Photoshop). A deep understanding of character texturing
Uita-te mai târziu19.05.2024 | Full-time | Room 8 StudioAnd formulate technical assignments; Coordinate the new informational system integration and prepare requirements from Art Service Line’s side; Participate in Art Service Line Organizational Structure design and description of new roles; Keep the management responsibility matrix of Art Service Line up-to-date
Uita-te mai târziu19.05.2024 | Full-time | PlayneticIf you have extensive experience in the iGaming industry and want to join a new and growing business that produces thoughtful, high quality games then look no further. In this role, you will collaborate closely with the product owner, game designer, and principal animators to define the game's
Uita-te mai târziu19.05.2024 | Full-time | Global StepPipelines.• Experience with hard surface sculpting and modeling.• Strong understanding of human and animal anatomy and shape language.• Proficiency in Maya, Photoshop, and Substance Painter.• Understanding of technical aspects of gameplay art and design.• Knowledge of skin weighting and rigging techniques
Uita-te mai târziu19.05.2024 | Full-time | Electronic ArtsIn computer science or related field, or equivalent training and professional experience Optional/Nice to have Experience with python scripting. Familiarity with container runtimes e.g. Docker. Familiarity with Jenkins CI system. About Electronic Arts Everything we do is designed to inspire the world to play
Uita-te mai târziu19.05.2024 | Full-time | VodafoneWill be to build software that makes people’s lives easier, by providing solutions to automate operational processes, supporting our digital transformation program for Vodafone Europe Networks these activities you will have a great impact on our business Design, implement and maintain state-of-art
Uita-te mai târziu19.05.2024 | Full-time | FUN CRAFTERS SP. Z O O.Animation systems required by gameplay mechanics. Write and optimize shaders. Create "budgets" for the art assets creation process. Develop tools for art content creation and optimization. Requirements Minimum of 3 years of experience with Unity. Proficient knowledge of C#, understanding of object-oriented
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